Win without losing your towers or captain. Note that you do not need to make the killing blow in order to get this, so hanging out at the Field of Strife will eventually lead to this Achievement.įrostwolf Perfection / Stormpike Perfection Yet many players still stubbornly stay mounted, making things a lot easier. This Achievement was put in the game to prevent players from trying to escape combat while staying mounted in Alterac Valley. Ah, yes, one of my favorite Achievements ever. Kill someone in the Field of Strife before they dismount. Throw in the monkeywrench of enemy players trying to be Loyal Defenders, and you've got your work cut out for you. You will need a well-geared tank, dedicated healers, and enough crazy DPS to burn the General down before he or his lackeys start wiping you. This means you will have one and only one shot of doing this every game, and you're unlikely to do it with a PUG. You will also not have control of the nearest Graveyard, which means that players who die during this rush will spawn all the way back at the starting point. This means you will have adds, as well as a General who has higher health and hits harder than usual. The only way to win in six minutes is to rush the General, complete with all his lieutenants. You can make it easier by capturing one or two mines yourself, or mentioning it casually in Battleground chat where some players will take the cue and do the job for you. Over the course of 100 games, you're certain to get this Achievement. This is another easy task as many players tend to ignore the mines. This Achievement can be unlocked with a few games, whether you win or lose. In all likelihood, your General will be doing the killing for you, too. Simply defend every now and then, preferably with some help, and you're guaranteed to rack up some Honorable Kills by your General's side. Since this is counted over time, this isn't too hard to do. With these two extremes in mind, it shouldn't be too hard to accomplish over time. Fortunately, it also happens that many players are idiots who tend to leave towers undefended or just leave one person to do the job. Tower defense also works with a four minute timer, so there isn't a lot of room to keep trying if you die to the tower's defenders. Most of the time, you'll need some assistance, who in turn will also try to retake the tower. This isn't quite as easy as taking graveyards, as smart opponents will always leave defenders at a tower to protect the flag until the tower is destroyed. Snowfall Graveyard, the uncontrolled graveyard at the start of the game, is an excellent target that can be taken over and over. During the course of one game, there'll be many opportunities for you to do so. This is ridiculously easy because it doesn't require you to actually capture or convert the flag, just tag it. I'll peg this one at hard, and I think some of you will agree. Alterac Valley is asymmetrical, so a Battlegroup with a faction that knows how to take advantage of the asymmetry will tend to win most of the time. Like all veteran Achievements, this really is just a matter of time, and the only real problem is finding yourself on the losing faction - which tends to be a trend in many Battlegroups unlike other maps, which are largely symmetrical. That's probably because of my Battlegroup, where I find myself losing more than I win. I don't know about you, but I personally don't enjoy Alterac Valley enough to slog through the number of games required to win 100 times. In case you're hitting up the frozen valley this weekend, here's a handy guide that should help you through the Achievements you need to get Master of Alterac Valley. It's Alterac Valley weekend once again, and although you can't currently use the Alterac Valley Marks of Honor for anything other than old world rewards right now, the Battleground still remains one of the best places to farm Honor.
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